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The job level makes a BIG difference in damage output. Magus can use Staves and Rods, NOT bows (unlike its weaker Black Mage counterpart). final fantasy iii: black magus - A NEKUSAR, THE MINDRAZER PRODUCTION - Note: I have reviewed each set released since Born of the Gods up through Fate Reforged for possible cards to update the list with and none have jumped out at me as must-have auto-includes. So, for example, the bloodsword cannot be equipped. Gallery of captioned artwork and official character pictures from Final Fantasy III (DS), featuring concept art for the game's characters by Akihiko Yoshida. Can a magus use spell combat with cantrips? Sage. There's a lv 4-ish stun/paralyze spell that has a very high success rate, and Magus/Sage get a lot more MP to use it frequently. This class was changed into the Dark Knight for the DS version, but retains the same functionality. Why is the ONION KNIGHT part of the Crystal of Earth JOB SET ? Ninja. 1–8, Summon Magic LV. The jobs your characters take determine their stats, the equipment that they can use, and the magic or special skills they obtain. You'll never go back to your Black Mage again. Sage ends up being a hybrid Magus/Devout/Evoker but maybe without enough MP. Final Fantasy III Summons. It is only visible to you. Summoner. Sage. Strikes one target, usually for no damage of effect, Inflicts Earth-elemental damage to one enemy, Inflicts Earth-elemental damage to all enemies, Inflicts Fire-elemental damage to one enemy, Inflicts Ice and Water-elemental damage to one enemy, Inflicts Ice and Water-elemental damage to all enemies, Inflicts Fire-elemental damage to all enemies, Inflicts Wind-elemental damage to one enemy, Recipient's Defense + (20 + Recipient's Job Lv / 11)%, Recipient's Attack + (20 + Recipient's Job Lv / 11)%, Recipient's Magic Defense + (20 + Recipient's Job Lv / 11)%. Hi people, finally there is saved editor for FF3. Overview. Summoner. Arc - Magus/Devout/Sage (Magus if Refia is Devout, Devout if Refia is a Summoner, and Sage if she's a knight/ninja) Luneth - Monk/Black belt/Dragoon Ingus - Dragoon/Magus (Magus … ive beaten the famicom version and most guides say to use the Sage and Ninja class once they become available due to what they ahve access to. I'd love to be wrong on this one, since that would make my Ninja sooo much cooler. The Black Mage and its upgraded form Magus are the primary black magic-users, while the White Mage and its upgraded form Devout specialize in white magic. I always had a black magic user in my group through the entire game. The Ninja information is inaccurate to the DS and PC versions. Sage. Do the stats of the levels depend on the job level or on the actual level of the character? when you get to level 99 with any job, where do you get the level 99 items from????? Finally, you can only have equipped three spells per level at a time. However, what afflicted Tellah also afflicts Sages in Final Fantasy III, as both have lower MP than their Black/White Mage and Devout/Magus counterparts. These mythical beasts are called into battle to aid the party in their fight. It can use all black magic, including Level 8 Flare (yes! Final Fantasy III's job system is at the core of your party. (Of course, you won't actually have access to any 8th-level Spells until the Magus is obsolete, but still.) I usually use Magus/Devout/Summoner over Sage due to the higher MP amount of those classes. Devout. Magus … Please be informed its for ROOTED PHONE ONLY and its in chinese word, and the interface is as easy as ABC, but all the Weapon/Item is in chinese, hope somebody can translate to english Here the link Final Fantasy III Save Editor v0.1.7 Please find ur saved game file called "SAVE.BIN" at root of your phone, not external memory. Español - Latinoamérica (Spanish - Latin America). Black and White Magic: Naturally, this being Final Fantasy. 1–8, White Magic LV. Devout. Please see the. All Discussions ... sage, summoner and magus are all good but i dont have them yet so im uncertain if the weirder magic classes will do better or if its best to have one white mage and one black mage. Summoner. The Sage class is the same in this game, with Sage characters having access to all levels of white and black magic. A Magus has more high-level MP than the Black Mage, certainly, and better Intellect, too - but even if you're using a Black Mage, this isn't the way to go; for straight offensive power, you want a Summoner, which comes with more powerful spells and a much larger MP pool, or a Sage… NAME: Warlock (FF3) / Magus (FF3DS) OVERVIEW: Evolved from Black Wizard. Devout. Even these grandmasters of all magic are spent after casting their beloved Meteor spell. The level at which these statistics apply, The strength score at this level; a character gains a bonus to attack power based on his strength score, The agility score at this level; a character gains a bonus to evasion, accuracy, attack multiplier, defense multiplier, and magic defense multiplier based on his agility score, The vitality score at this level; a character gains a bonus to defense and the number of hit points gained when gainig a level based on his vitality score, The intelligence score at this level; a character gains a bonus to black magic power, accuracy, and multipliers, as well as magic defense and magic resistance, based on his intelligence score, The mind score at this level; a character gains a bonus to white magic power, accuracy, and multipliers, as well as magic defense and magic resistance, based on his mind score, The bonus to attack power at this level (based on other job statistics), The base attack multiplier at this level (based on other job statistics), The bonus to accuracy at this level (based on other job statistics), The bonus to magic power at this level (based on other job statistics), The base magic multiplier at this level (based on other job statistics), The bonus to magic accuracy at this level (based on other job statistics), The bonus to defense at this level (based on other job statistics), The base defense multiplier at this level (based on other job statistics), The bonus to evasion at this level (based on other job statistics), The base magic defense multiplier at this level (based on other job statistics), The bonus to magic resistance at this level (based on other job statistics), The maximum amount of level 1 magic points at this level, The maximum amount of level 2 magic points at this level, The maximum amount of level 3 magic points at this level, The maximum amount of level 4 magic points at this level, The maximum amount of level 5 magic points at this level, The maximum amount of level 6 magic points at this level, The maximum amount of level 7 magic points at this level, The maximum amount of level 8 magic points at this level, The higher a weapon's power, the more damage physical attacks made with it deal; characters gain a bonus to power based on strength, A weapon's base accuracy; characters gain a bonus to accuracy based on agility and job level; note that the accuracy of arrows is ignored in favor of the bow's accuracy when using a bow and arrow combination, Some weapons offer a bonus to one or more statistics; certain weapons also offer a bonus to one or more element types, but this has no effect; for the curious, the elemental bonuses are shown on individual weapon pages, The amount of gil received when selling this weapon in a shop, The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells, The status ailment that may be inflicted by hits with this weapon, The elemental nature of this weapon; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt, The jobs which are capable of using this weapon, Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative, Most types of armor grant a bonus to the wearer's evasion; the evasion bonus of multiple pieces of armor is cumulative, Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative, Some types of armor offer a bonus to one or more statistics, The amount of gil received when selling this armor in a shop, The wearer becomes immune to all of the listed status ailments while using this armor, The wearer takes half damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor with a weakness to a resisted element, the resistance takes precedence, The wearer takes double damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor resistant to the element this armor is weak against, the resistance takes precedence, The jobs which are capable of using this armor, The type of spell this is, which determines which jobs can cast it; terrain spells are the effects created by geomancers' terrain ability; 'item'-type spells are created by using items in battle; abilities are used only by monsters, The level of the spell, which determines which jobs can cast it and what level mp it takes to cast, The effect of damaging or healing spells is increased with a high power; characters add a bonus to the spell power of damaging spells based on intelligence for black magic or mind for white magic; healing spells do not get any bonus, The base accuracy of the spell; characters add a bonus to accuracy based on intelligence for black magic or mind for white magic, The cost to buy this spell's tome in a shop, The amount of gil received when selling this spell in a shop, The targets that this spell can be used on; spells that target 'all' cannot be retargeted, and deal full damage to each target; spells that have a target of 'one/all' split their damage among all targets if used to target a group; both 'one/all' and 'one' target spells can be used against both enemies and allies, regardless of the default target, Any status ailments this spell inflicts on a successful casting, The elemental nature of this spell; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt, The jobs which are capable of casting this spell; a character of any job can have any spell on their spell list, even if they cannot cast it, Black Magic LV. 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