Die!\" whenever they sense that the player is around. As the reborn World Eaters under Angron, they had become something else. Though, in truth, this bastion of the Chapter is not much more than a simple spaceport linked to an orbital dock where the Chapter's modest armada of vessels can be refitted and repaired. Contemptors, striding through the smoke, laid claim to that honour. The Salamanders Legion under Vulkan adopted a series of extensive reforms to its structure, the widest and most reaching of which was the organisation of the XVIII Legion into seven Realms each under the command of its Lord Protector, below which numerous Line Companies, each of around 120 Space Marines were formed. There are fewer still who have so willingly and so often shed their blood in Mankind's defence bey… The Space Marines engaged on Damnos for the third conflict sported numerous campaign badges. https://warhammer40k.fandom.com/wiki/Iron_Hounds?oldid=374614. In addition to the influence of the Legion's interrupted development and evolution, attrition would ensure that in these early decades, the XVIII Legion's numbers never fully developed in the manner of others, battlefield losses preventing them from ever reaching the nominal full strength accorded by the Imperial High Command, while its warriors and officers remained distanced from those in other Legions through a combination of circumstances and choice. The Pantheon is an extension of the Salamanders' Fortress-Monastery on Prometheus, the moon of Nocturne. Because of their universal early training as blacksmiths, all Salamanders are fully capable of maintaining and performing moderate repair work on their weapons and armour, leaving the Chapter's Artificers with the free time necessary to create great works of technology and metallurgy. Salamanders original Chapter iconography. Because each Salamanders Battle-Brother can completely repair, service and modify their own arms, Power Armour and wargear, the Techmarines of the Salamanders are free to craft intricate and powerful items of incredible workmanship and advanced technology. Choose your arsenal of towers and make devastating combinations to stop your enemies! They successfully brought hundreds of human-settled worlds into Imperial Compliance. Not stopping to see the carnage wreaked, they slowly tramped after the rushing companies of Legionaries in small cohorts, attack horns blaring. Increasingly overmatched in number and superseded by others, by the fourth solar decade of the Great Crusade, whether the XVIII Legion would ultimately survive was a matter of open debate in some quarters. Legionaries spared death in the initial blast were eviscerated in the frag storm. This was nothing compared to its epicentre. As he fell from an impossible height, his body was burned to a crisp upon reentry. Each was a battle won, a foe vanquished. Praetor, the Firedrake's most senior sergeant, often assumes one of these seats. Tycho Magnetic Anomaly. Salamanders Chapter Colour Scheme as displayed by Primaris Marine Brother Ghol'vhar, an Aggressor and member of the 9th Squad of the Salamanders 5th Reserve Company. Unknown These values stem from their training as smiths. Ghost Rider and Iron Fist confronted Bacillus and Mind's Eye as they were tormenting a couple inside the Cypress Hills Cemetery. The head seat of the Pantheon is reserved for the Chapter Master, an honour that has been Tu'Shan's for nearly fifty standard years. They hold a firm belief in isolationism, the tenet that only through spiritual meditation and exploration performed alone and in isolation from others can a person gain a true understanding of both themselves and how they can best honour the legacy of Vulkan and serve the will of the Emperor. With the betrayal by those Legions making up the second wave of the assault on Istvaan V, Cadre Magnor found itself surrounded by enemies and cut off from their Primarch and the force of Salamanders trapped with him. An inevitable degree of competition was also fostered by the nature of this relationship as well which, tempered by Vulkan's teachings, spurred the Salamanders Legionaries to greater heights of achievement and attainment. Methodical, dogged, the XVIII Legion found its shape and swarmed across the dark dunes. He claimed they were no more reliable ultimately than the quixotic V Legion (White Scars), whose control would increasingly cause difficulties for the Great Crusade, or the III Legion (Emperor's Children), who had yet to have their gene-seed deficiencies repaired by the finding of their Primarch. Though deployed in great numbers to the battlefields of Istvaan V, almost none of the Legion's auxiliary vehicles are known to have escaped. Each is devoted to and inhabited by the Astartes of one of the Chapter's seven companies. 16 challenging stages across three lands ripe for the taking! Great, towering war engines, the Dreadnoughts jerked with the savage recoil of Graviton Guns and Autocannons. They were the Rampagers, a deadly breed even amongst the Eaters of Worlds, and a throwback to Angron's incarceration as a slave-fighter. Vulkan accepted the challenge, and the stranger wagered that whoever lost the challenge would swear his eternal loyalty and obedience to the victor. As he carried the carcass back, the volcano unexpectedly erupted. The Iron Hounds' Chapter badge is a black hound head with an iron collar centred on a field of white. Tenacity was a Salamander's greatest virtue -- that refusal to give in. Pages in category "Enemies" The following 200 pages are in this category, out of 932 total. Take your favorite fandoms with you and never miss a beat. This combination of effects, coupled with their Astartes might, made for a particularly frightening appearance for the Legion's rank and file. Recruiting from the hardy men of Nocturne, the Legion soon became known for the strength, courage, and honour of its Battle-Brothers, as well as the skills with which they fashioned their weapons of war. Unknown to the Loyalists, the drop site had been fortified by the four secret Traitor Legions, who had been intended to form the second wave of the Imperial assault on Horus' forces. Caught in a crosswind, it slashed in from the east and brought with it the brutal challenge of a Legion that revelled in war. At the forefront of this avenging wave was Vulkan, and to his flanks the Firedrakes. Vulkan ordered Ibsen and its irredeemably corrupted population cleansed by flame. This special prison was an elaborate labyrinth, whose featureless walls and strange geometric design made it all but impossible to map and therefore escape. How much of the so-called Promethean Opus is factually accurate is unknown, and in many ways unimportant. Rocket (70 etherwatts): area damage, long range, shoots over barriers, can attack air and ground, excels at attacking air. Symbols of the Promethean Cult -- the hammer and anvil, the flame, the scales and visages of the powerful lizards who stalk Nocturne -- are recurring features on the Chapter's wargear. These havens and their defences are all that stands between the people of Nocturne and their eradication by the elements. Some sources state that Vulkan led his Chapter for three entire standard millennia before he departed on some mission he never declared to the Imperium at large, though scant evidence of any of his deeds throughout that age remain. Honour, self-sacrifice, self-reliance, brotherhood. The violence of the cyclic volcanic activity creates and churns up minerals highly prized by the Adeptus Mechanicus, yet the planet has been occupied by Mankind since long before the Age of the Imperium. Those Aspirants who survive to complete all of these tasks are taken for biological enhancement and implantation of the Chapter's gene-seed at the Salamanders' fortress-monastery on the moon of Prometheus. This combination of effects gives the Salamanders an almost daemonic visage, an irony considering the sons of Vulkan are one of the most humanitarian Chapters of the Adeptus Astartes. Let’s talk about how to get the most out of your new Iron Hands. Designated 154-6, the Salamanders fought alongside the Primarch Konrad Curze and his Night Lords Legion as well as Mechanicum forces, the Legio Ignis Titan Legion, and several Imperial Army regiments. Further to the perils of Nocturne numerous forms of highly evolved and adapted predator species and mega-fauna hardened themselves by the environment of this foreboding world and the struggle to survive there. This incident would later sow the seeds of animosity between Vulkan and his brother Curze, causing a rift that would further widen as the Great Crusade wore on. Primarch Vulkan would take his rightful place as Primarch of the XVIII Legion and ruler of his adopted world. The Dark Angels were the first of the Emperor's Space Marine Legions, and in their earliest incarnation fought as the personal army of the Master of Humanity in the dawning years of the Great Crusade and in the shadowed campaigns that preceded it. Achievements and honours are recorded in brands upon the flesh of each Astartes, and the brands wind around the limbs and body of the Space Marine. The Salamanders are such a Legion, and though driven to near-destruction not once, but time and again, they have each time arisen from the ashes of war, stronger and tempered like the peerless steel blades fashioned in the legendary forges of their homeworld: unbroken, undefeated and true to their cause. They both climbed to the summit of Mount Deathfire, a massive volcano said to be the home of the largest Firedrakes, the most fearsome species of salamander, on the planet. Salamanders Original Chapter Colour Scheme. Each Salamanders Battle-Brother's right pauldron displays their squad specialty and tactical designation -- battleline, close support, fire support, Veteran or command. To be awarded this exalted status, mere skill-at-arms was not enough alone, and the warrior would have to have been proven of faultless bravery and just as importantly, faultless self-control. A warrior of the unrelenting Pyroclasts cadre. Only by virtue of the fact that they were so far ahead were the Pyre Guard spared the worst. Vulkan assumed the mantle of Primarch of the XVIII Legion, thereafter called the Salamanders. Using the sheer bulk of his two surviving Typhon super-heavies, Ha'ken began to smash a path through the encircling Alpha Legion troops in an attempt to reach Vulkan. Few natives ever braved the mountain depths for that reason. Command and conquer brave soldiers, mighty mechas and aliens against hordes of space monsters, swarms of insectoids and robot armies in a galaxy far far away. Salamanders Chapter Colour Scheme as displayed by a Firstborn Space Marine. Fight challenging real time strategy scifi battles on amazing and unknown planets. Oratoriums and Librariums are maintained as seats of knowledge and learning in each bastion, though the culture of Nocturne stresses greater importance on the experience and tempering fire of the battlefield. Renowned for their relentlessness, the Iron Hounds are ruthless warriors who pursue their enemies until every last foe has been slain. Each Nocturnean city-settlement served as a focus of the Legion's recruitment and their governance of the planet, anchoring the Legionaries to the humans for whom they fought, and each city-settlement went on to exhibit its own unique influences on the XVIII Legion's evolving traditions. Principal among these were the fully equipped and autonomous garrison maintained at Geryon Deep and the Castellan of Prometheus' forces at around 2,000 to 3,000 remaining, alongside the full intake of Neophytes in training on Prometheus, combined with several Line Companies on detached deployment elsewhere. It was only at that moment, did Vulkan realise that they had been betrayed. The only Primarch able to match Vulkan's skill at crafting was his iron-handed brother Primarch Ferrus Manus of the Iron Hands Legion, although Vulkan himself preferred to work the steel over a flame rather than using advanced machinery, just as he had when he was young. XVIII Briefing: "Our colony on Sagan-1 has been invaded by unknown aliens life form. As the only Iron Marines forces in the area, we must assist the colonist and retrieve the Etherium deposits." For once, the Lord of the Red Sands was close to his Honour Guard. Super-heavies crumpled like tin boxes crushed by a hammer. Although a proportion of new recruits continued to be fed into the Legion from Terra and Proximal, this was not sufficient in size to significantly ameliorate this problem, nor did Vulkan pursue the rapid-induction techniques favoured in later years by certain Space Marine Legions. Mordian's rotational speed and orbit are perfectly synchronised, resulting in a local day and a local year being of identical length, and causing one side of the world to be bathed in perpetual searing light, while th… Void Shields now stood in the path of lava flows or pyroclastic clouds; while adamantium and reinforced ceramite repelled the seismic tremors or sweeping floods of fire. "I name you high rider!". If a Marine knows he will be overwhelmed by bloodlust, he draws his knife and kills himself, in an honourable way. The monastery is the only construction built there and has a great orbital dock were the Chapter's Strike Cruisers and Battle Barges can be maintained, refit and repaired. In this Vulkan's choice carried a layered meaning, for not only were Nocturnean Salamanders monsters of savage power with a great totemic significance to the native people, but as creatures they showed unflinching loyalty to their own blood and offspring, and were never more ferocious than in their defence. Tactical organisation became untenable. The black sand underfoot was eclipsed from sight, as a green sea overwhelmed and overran it. Since Vulkan's disappearance over seven millennia ago, the Salamanders have appointed one from amongst their number to seek the lost legacy of their Primarch who is known as the Forgefather. The vaults appear luminous and abyssal in the light's reflection -- a diabolic temple raised from the bowels of the world. Only when all of these "Artefacts of Vulkan" are recovered, as five now have been, will Vulkan judge the Salamanders sufficiently tempered to have passed the ultimate contest. Giant Creatures, true to their name, are genetically altered terrestrial lifeforms used as biological weapons by the Aggressors. The extent to which the dictates of the Codex Astartes were adhered to in the aftermath of the break-up of the old Legions varied much, and the Salamanders appear to have obeyed it in some respects, while ignoring it in others. The Promethean Cult calls on its followers to emulate the deeds and be true to the teachings of the Nocturnean Primarch Vulkan as well as providing service to and worship of his father, the Emperor of Mankind. The hours of devotion spent in the cloying heat, through the lathered sweat and thickening smoke, are as crucial to a Salamander Space Marine as any battle-rite. Only by abandoning his trophy could Vulkan save himself, yet he refused to do so, even in the face of death. This method has its limitations, but still provides a slow but steady turnaround of new recruits to replace the Chapter's losses. The remaining Firedrakes gathered to him, tramping over the dead where they had to. Scattered groups of traitors had spilled out as far as the dropsite but were quickly destroyed by the troops holding it. Vilerunner; Fellplague 7. This is called the "Time of Trial" by the Nocturnean people. An Apothecarion sees to the wounded. The story of the Salamanders and the legend of how their Primarch Vulkan was reunited with the Emperor is one of the few stories from the time of the Great Crusade told in a coherent form across many different worlds of the Imperium. But the age of glory was not to last long, for along with the Iron Hands and the Raven Guard, the Salamanders were deceived by Horus into taking their place amongst the doomed first wave of Loyalist Space Marine Legions at Istvaan V, where they were decimated first by the Traitors' defences and then by the treachery of the Legions forming the second wave. The Legion's gene-seed showed above average adaptability and a below avera… With immense kinetic fury, it threw them apart and smothered their armoured forms in a firestorm. Accordingly, they maintained a high proportion of special weapon units, in particular Flamer Squads, including the uniquely armed Pyroclast elite who carried prototype and highly adaptable flame-projector weapons. A firestorm lit the hillside, several tonnes of incendiary ordnance expressed in the expansive bloom of conflagration. The scent of blood was in the air, and so, the Iron Hands pressed the attack against the retreating Traitor forces. As Horus' rebellion ground on, the Iron Warriors took the time to humble their great enemies, the Imperial Fists, upon the isolated world of Hydra Cordatus that the Sons of Dorn had recently brought into Imperial Compliance. As a result, the Salamanders Chapter has an unusually high number of master-crafted weapons and Artificer Power Armour. The Iron Knights are a crusading Chapter. Meeting it head on, the primarch shrugged off the shell damage as the brass casings broke apart against his near-inviolable armour. Each mission requires … Their technological resources are also supplemented by regular trade with the Adeptus Mechanicus, made possible by Nocturne's abundant mineral resources. Marines . Chapter Master The Iron Hounds primarily wear silver power armour. When these attempts failed to kill Vulkan, Curze had him eviscerated, shot at close-range by hundreds of Bolters, put into a ventilation shaft of a starship's engine and even stripped naked and thrown out of an airlock into the airless void of space. Enemies are generally divided into two groups: Giant Creatures and Ravagers. At the request of Night Haunter, the Iron Warriors' Primarch Perturabo had crafted him the singular prison, unlike any other, in imitation of his own private sanctorum known as the Cavea Ferrum. 2. This appearance is entirely superficial, but has intimidated more than one rebel against the Emperor into submission without firing a shot. The Salamanders original Chapter colour scheme was bright yellow Power Armour, with black backpack, plastron (chestguard) and sabatons (boots). Despite a heroic defence, the three Loyalist Legions who took part in the battle on Istvaan V were practically destroyed; all but a handful of Battle-Brothers fell on that fateful day and the Primarch Ferrus Manus of the Iron Hands was beheaded by his former best friend Fulgrim, the Primarch of the Emperor's Children. Quickly, he had risen in strength and wisdom, embracing the culture which had taken him up, working in his adopted father's forge and hunting the great saurians and other beasts bestirred by the planet's fiery temper, becoming a legendary champion in his world's defence against far more dangerous foes; "Dusk Wraiths" as they were known in Nocturne. The Mordian Iron Guard are the elite Imperial Guard regiments that hail from a tiny world of overcrowded hive cities and scarce resources. Only Veterans ever receive honour-scars on their faces, as it takes several centuries of battles before every other space on the Astartes' ebon-skinned body has been filled up with the scars. hello! They range from giant insects to colossal kaiju. Chapter Master Adding their strength to the spearhead the Primarch was forging, the 15th Company Reconnaissance took up fresh position. "On the Anvil of War are the strong tempered and the weak made to perish, thus are men's souls tested as metal in the forge's fire. Records of this age are incomplete at best, and little of the Salamanders' actions or the deeds of their Primarch are preserved. While most of the sector is relatively low-tech, the Chapter is very serious about this duty and will go to great lengths to defend the population against any threat, primarily Dark Eldar and less frequently Orks. At the close of the 41st Millennium, this is a burden currently borne by Vulkan He'stan, the former Captain of the 4th Company. Only when Vulkan started in the direction of his brother, Perturabo, the Lord of Iron returned the Lord of Drakes' gimlet gaze with one of his own. Upon the blackened, volcanic world of Nocturne there are seven great settlements known as the Sanctuary Cities of Nocturne. Vulkan held on for several hours, but his hold finally began to slip. The firestorm had beaten him back, it seemed, and now with the arrival of four more Legions, the Lord of the Red Sands had ordered a retreat. A moment later, the stranger took Vulkan's hand and lifted the Primarch and his prize straight up, saving him from death. Distress Call [edit | edit source] Flamers choked the air with smoke and the stink of burning flesh, as yet more esoteric weapons pulsed and shrieked. They range from giant insects to colossal kaiju. Angron jabbed down to his brother with one of the motorised Power Axes he carried. During the Great Crusade the Salamanders were attached to the 154 Expeditionary Fleet, their forces complemented by Imperial Army regiments drawn from the planet Phaeria, a Death World. Seldom then did the XVIII fight on a battlefield of their own choosing, and while Imperial Compliance actions for the Legion during this time were few and far between, its roll of battle honours was extensive, as was the diversity of its foes and the victories it secured. Before each battle every Salamander receives an honour-scar from a Promethean brander-priest. And in front of that, Iron Warriors arrayed in their cohorts, thousands strong. In the Battle and Reserve Companies, a Low Gothic squad numeral is superimposed over the symbol. Once loaded, Ohidoran took flight once again, under the control of the wounded Raven Guard Legionary Kirhane, who had lost his right leg below the knee to a Traitor Autocannon salvo and been evacuated to the medicae encampment before switching places with the slain pilot, and managed to dock with the Cruiser Warlock. With the bulk of the Legiones Astartes either engaged with the Expedition Fleets breaching space towards the Eastern Fringe or committed as reserves against the horrors of the Rangda Incursion from the Halo Stars to the Galactic North, the XVIII was the only Space Marine Legion able to respond to the crisis. Dragon Warriors As a result of this latter factor particularly, only the Death Guard Legion are on record as having a capacity to process and resist toxins that exceed the Salamander's gene-type. This artefact of the Chapter had been written by the hand of the Primarch Vulkan in ages past. As the conflict progressed, they suffered the grievous wounding of their commander, while the remainder of the XVIII became all but trapped on the Dead World of Antaem -- a lightning-rod drawing the Orks to them for battle. When Vulkan defeated one of the regular and highly costly Aeldari raids, he was unanimously acknowledged as their leader. The Tome of Fire is not merely one volume, as the name suggests, but rather dozens arrayed in the stacks around the circular walls of the Pantheon. 4. 1. They were dauntless, dominant, but not the most implacable warriors in the Salamanders' arsenal. The Salamanders have built their fortress-monastery on Prometheus, Nocturne's massive moon. The Salamanders hit along the left flank, the Raven Guard the right and Ferrus Manus with his Morlocks dead centre. 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